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Ulluhtac

71 Game Reviews

12 w/ Responses

holy crab.. i mean crap

That was the most epicly rediculous thing i've seen! lolz

the pearl attack is a little overkill though.. it seems to spin too fast at times.

ugh

your element stones cost too much to not do anything good! in most cases i actually found that all the elements does LESS DAMAGE than the mushroom woulda done if you woulda just left it alone and upgraded it neutral, the only exeption being the fire element but you cant put fire on everything becuase then you'd have a huge weakness to things that are stong against fire.

triple lazer cannons are god

once i got the hang of it it got pretty easy.. my problem? i ended up covering my entire planet with powerplants and the triple lazer cannons which by the way killed everything before i could even see what it was but after about the 65th wave my computer started running really really slow, i even had a warning messege come up saying if i didnt shut down the "script" then my computer would become unresponsive.. and i have a very good computer.

wtf man?

i set the diffaculty to the lowest it could go and my first enemy has freekn missle bikes that instantly pwn anything i make the very second i make them while i'm stuck with pissants and crappy little jeeps?

a little unbalanced dont ya think?

nice

it was a very fun game. I'm voting 5 because of the cow level!

one big problem

when you run outta stones you shouldnt have to start over from the very beggining... the beggining of the stage, sure.. but not the begginging of the game. that kills it for me.

that it?

does anything happen besides a black dot with eyes running around the screen collecting coins?
no sound, no concept, just a random placement generator for the spinning coins with a score tracker.

Yeah its simple.. but its...... not formidable..

Kwing responds:

MUCH else happens... Muahahaha!!!

he has a gun

why not just shoot himself??!!??

i'll give ya points for original concept.

but seriously.... after you get the gun you'd figure he could just ... put it in his mouth or something.

dude this is awsome!!

This is the most intense and awsome space shooter i have ever played, period!

i love the upgrades
i love the colorful explosions
i love the shockwaves shaking the screen
i love the music
i love the explosions.. did i already say that?
and i love the boss! this boss is seriously something id expect from a console!
There is so much mayhem and stuff going on in this game youcant even keep up with it all. and that is awsome beyond awsomeness.

The only thing i can recomend to improve is to keep up the awsomeness and make more stuff like this!

Kajenx responds:

AWESOME! :3

be honest

You got the idea from spore didnt ya?
This is a bit more complecated that spores version, however i had two problems with it.
my first problem is the limit on the size...
it would always end up being mine vs one other enemy and we would both be the maximum size, so we couldnt do anything to each other and we couldnt grow any larger, i even tryed to split and make one explode next to it but that still somehow didnt work so i had to wait till the other one made the dumb mistake of splitting so i could eat it.
my second problem is it was me and on enemy again, there was a virus on the screen and all the enemies ate it! so they all exploded and died reletivly quick so there was a bunch of viruses on the screen and my last opponent was infected.. so i wait.. and wait.. and wait.. it feels like i've been waiting for a very long time and he hasnt exploded yet, we are both at max size mind you, and then i accedently eat one too, i'm thinking oh well he ate it way before i did so i got nothing to worry about he will explode way before i do, the second i say that i die... WTF?? he ate the thing a good 2 mins before i did how come he didnt explode first?

HeroInteractive responds:

Let's be honest. You haven't play too many games have you? Spore's "one thing eating another and thus growing larger" concept is NOT a novel idea among computer/video games. Our game is in no way like Spore except for that idea. And no, we didn't get the idea from Spore, we developed it on our own before we truly knew what the cell stage of Spore would be like.

On the other hand, we appreciate your [constructive?] criticism and will keep your ideas and thoughts in mind for the development of future games. Thanks for taking the time to write such a long comment.

Age 37, Male

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